How to rotate gizmos to fit a game object in Unity

While you are making a cube in unity which is transparent in gameplay, you would probably want to make it visible only in editor mode with gizmos. However, gizmos doesn’t rotate with the object transform. So you can use the following tricks to rotate the gizmos to fit your object. The code shown is to…

Animated sprites in Cocos2D

I have been working with Cocos2D for a while and I am still a newbie. The way to deal with animations in Cocos2D 1.0.0 – the stable version currently – is different from the way before using CCSpriteSheet. Now Cocos2D adapts animations as cache shared in the project using CCSpriteFrameCache. It also requires a plist file…